Bibliography
Bessière, Katherine, A. Fleming Seay, and Sara Kiesler. “The ideal elf: Identity exploration in World of Warcraft.” Cyberpsychology & behavior 10.4 (2007): 530-535.
​
Bryant, Heather White. “Social Interactions of Adult World of Warcraft Players: A Grounded Theory Study.” PhD diss., Capella University, 2020.
​
Chen, Mark G. “Communication, coordination, and camaraderie in World of Warcraft.” Games and Culture 4.1 (2009): 47-73.
​
Gillis, Ben. “An unexpected font of folklore: Online gaming as occupational lore.” Western folklore (2011): 147-170.
Handler, Richard, and Jocelyn Linnekin. 1984. “Tradition, genuine or spurious.” The Journal of American Folklore 97, no. 385: 273-290.
Monson, Melissa J. 2012. “Race-based fantasy realm: Essentialism in the World of Warcraft.” Games and Culture 7, no. 1: 48-71.
​
​
​
​